前往顶部 前往列表

Unity几何地形生成实例制造视频教程

[复制链接]
8 1
admin 发表于 8 小时前 | 只看该作者 |只看大图 |浏览形式 打印 上一主题 下一主题

立时注册,交友更多石友,享用更多功能,让你轻松玩转社区。

您须要 登录 才可以下载或检查,没有帐号?急速注册

x
本教程是关于Unity几何地形生成实例制造视频教程,时长:3小时,大小:770 MB,MP4高清视频格局,教程应用软件:Unity,附源文件,作者:Jenny Hide,共12个章节,说话:英语。

Requirements
You should have and know how to use Unity 5, 2017 or 2018 (the free version is fine).
You should be able to to program in C#.
Description
Learn how to procedurally generate meshes in Unity 5, 2017 and 2018. You’ll start with simple shapes and work your way up to complex, fractal landscapes. This is a code-along style course where you’ll learn how program meshes at each stage.
Learn, Understand and Master Procedural Generation with this Intermediate Unity Course.
Learn about the different properties of a mesh.
Create two and three dimensional shapes.
Calculate UVs, normals, tangents and vertex colours.
Understand how to use Perlin and fractal noise to generate 2D terrain and 3D landscapes.
Learn how to program large and infinite landscapes for you game.
A powerful tool for making games.
In this course, you will learn to procedurally generate meshes from geometric objects to worlds with randomly generated terrain. Many popular games use some form of procedural generation, from Minecraft to Dwarf Fortress. Mesh generation is just one aspect of procedural generation which encompasses topics such as texture generation, object placement, and even story generation.
By the end of this course, you’ll be able to generate unique and impressive landscapes from code ready to use in your games. Source code is included to help you on your way.
I designed this course to be easily understood by intermediate level coders and users of Unity with no previous experience of mesh generation.
I present examples of increasing difficulty designed to help you to understand exactly how mesh generation is done, and guide you through the theory behind it so that you can be confident in creating your own meshes.
For extra support, you can ask questions in the Q&A section, and I’ve provided the completed code examples for download in each Section. You’ll receive a certificate of completion once you finish the course.
Who this course is for:
Intermediate level Unity developers who want to learn procedural mesh generation.
This course is not for people new to Unity or C#.



Unity几何地形生成实例制造视频教程 Unity几何地形生成实例制造视频教程 Unity几何地形生成实例制造视频教程 Unity几何地形生成实例制造视频教程




****此区域为收费内容****    浅显注册会员需付出 300 汇币后可检查!VIP会员不须要汇币,收费检查!急速购买


以后文章为大发快3-首页聚集分享,转载请解释出处,本文地址:http://www.xlzsgs.com/thread-43687-1-1.html
分享到:  QQ石友和群QQ石友和群
收藏
收藏0
分享
分享
分享
淘帖0
支撑
支撑0
否决
否决0

大发快3-首页版权申明

1、本素材仅供参考与进修,版权归原作者一切,严禁商用!
2、如无特别解释,本站紧缩包默许暗码均为:www.xlzsgs.com

3、如本帖侵犯就任何版权成绩,请急速告诉本站,本站将及时予以删除并致以最深的歉意
4、大发快3-首页管理员和版主有权不事前告诉发贴者而删除本文


订阅订阅
答复

应用道具 告发

出色评论1

跳转到指定楼层
沙发
lostworld888 发表于 7 小时前 | 只看该作者
本身知道了
答复 支撑 否决

应用道具 告发

您须要登录后才可以回帖 登录 | 急速注册

本版积分规矩

客户办事
客服德律风:18374560935

购买/售前咨询

在线客服

购买咨询,及时照应

掉效提交

下载链接掉效提交

快速发帖

QQ- 手机版- |网站地图

Powered by Discuz! X3.4© 2001-2013 ae模板  湘ICP备16004366号-3

大发快3-首页是一个集ae模板,fcpx插件,视频素材,cg教程等资本的分享网站